Initial explorations of the direction for the enemies.
initial ideas for possible boss encounters.
explored variations of the base enemies.
unused idea for enemies in-game
style exploration for player elements.
color studies for ideas of the environment that would break though the wall .
Early concept art for first encounters VR game for Meta quest 3 .
quick look into the game : https://www.youtube.com/watch?v=BM0CZUHrbcw&ab_channel=TmarTn2